Working in the landscapes!
So we are still working in the building of level 2, we have the characters, we have the attacks, what's next? The landscapes.
Our designer Arenly is working on the first sketches of the landscapes and objects for the level, to draw them, and then make the animatios and pass them to our programmer César. For this we already planned how the level was gonna be, up's and down's, moving floors, platforms, etc. This process is a little hard because we have to think about how to make the landscapes fun and attractive to make the level a little bit more hard than the previous one and complementary to all the enemies and traps so the players can grow in their learning curve.
What do you think of our work process? Don't forget to leave your thoughts in the comments. Remember that your support give us strength to keep working.
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Get KISIN
KISIN
Fast Phase combat combined with color pattern attacks!
Status | Released |
Author | CalyStudios |
Genre | Action, Adventure, Platformer |
Tags | 2D, Difficult, Fast-Paced, Short, Singleplayer, Unity |
Languages | English |
More posts
- Kisin is out for free!May 19, 2020
- Second level enemiesApr 21, 2020
- First level enemiesApr 14, 2020
- Kisin Game BalanceApr 07, 2020
- Play the new build of Kisin!Mar 19, 2020
- Zyana Spine AnimationMar 03, 2020
- First level gameplayFeb 25, 2020
- Main Menu + MusicFeb 18, 2020
- Kisin on itch.ioFeb 11, 2020
- Camera Transitions by César Canto (Programmer)Feb 04, 2020
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