V0.8 Update. New Enemy, Crafting Window Improvements and more!!


Hello everyone! This past two weeks have been of a lot of improvements to the game that are intendent to be of great value to the experience you will feel with it.

The Crafting System UI suffered several changes. First the description window of the current selected skill was upgraded. In it now you can see the different required materials by its image, along with the quantity of the materials required  and the  quantity the player has currently, so you can know inmediately if you have enough materials and if you can unlock the skill.  Also a yellow ring selector was added in the Skills Window for you to know which one you currently have. Also here there are other white rings to tell you inmediately which skills are unlockable at that moment, so it can be easier for the player to spot the skills that can be unlocked right away. Pretty handy, isn't it?

The other big change was the adding of a new strong enemy. The game was start to feeling not so fun in the combat, so the idea came to add another enemy different from the rest. The Smasher. This enemy will have a strong posture and a high defense, for you to find it difficult to take out, but it hides a specific way to defeat it easily. A though enemy with a weakness? This sounds familiar hahaha. Try to figure out how you can pass easily through him.

The other change was the adding of a potion for you to replenish your health, along with a reconstruction of the items  part of the game. In this case the dagger and the potion, it will be kind of Dark Souls style, so you can choose which item to use and also it will tell you if you can use it or not. More control, more diversification. Nice!!

Besides these previous changes small bugs and other internal elements were changed. Nothing you might notive. At least that is what we hope for hahaha 

Check out the video of this Update and see for youself if you like where this game is headed to.

If you find this game interesting and like to keep updated of the progress you can follow us here on Itch.io.

Also Twittter  https://twitter.com/CalyStudios

Thank you all and see you all in the next Update.

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