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Devlog
Project Smash
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Devlog
Alpha V1.0 ready!!
June 03, 2021
by
CalyStudios
Hello everyone! Finally after several months of work here is the Alpha Version of what Project Smash is projected to be, a Fast paced combat with leveling up capabilities that will help you to defeat...
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V0.10 Update. Crafting System, Inventory System. Drop System!!
June 03, 2021
by
CalyStudios
Hello everyone! Because the game is still far from being completed we can't stop right?! So because of that today we bring you a bunch of new stuff along with several medium to major updates. First, a...
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A New Weapon and new object to play with.
April 08, 2021
by
CalyStudios
Hello everyone! These past two weeks have been of good improvement. There was the adding of two mayor features that could make Project Smash so much fun and entertaining, besides the normal quantity o...
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V0.8 Update. New Enemy, Crafting Window Improvements and more!!
March 01, 2021
by
CalyStudios
Hello everyone! This past two weeks have been of a lot of improvements to the game that are intendent to be of great value to the experience you will feel with it. The Crafting System UI suffered seve...
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V0.7 Update. Single Player games will always be wanted
February 17, 2021
by
CalyStudios
Hello everyone, as promised here is the progress made during the past two weeks to Project Smash. The game has startd to get a better form around the dynamic and fast combat it is spected to have and...
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V0.6 Update (Crafting System, New Combat Mechanic and More)!!
February 04, 2021
by
CalyStudios
Hello everyone! The development of this game will not stop, it will only go faster and better with the time :) So for these past two weeks we have been working in improving the CORE GAME (A dynamic an...
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V0.5 Update
January 29, 2021
by
CalyStudios
Hello everyone we are back on track on the development of this awesome game! There were a lot of design discussions about where this game was headed after having all those previous features. So we dec...
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V0.4 Update
December 22, 2020
by
CalyStudios
Hello guys. We are contuing making progress in this project, and so far we can tell you that we are focusing entirely in getting a good combat system as we want it to be the core of our game. So here...
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